I'm currently animating my scenes, i have put all the video through icaris, and i just need to animate and composite.
I tried to upload the WAV i am using for the video, but you know blogger.
Im working as hard as i can on all my assignments, wish i could pause time, work on this, then write my J496 essay, then design my letterform poster, then put together a portfolio design.
Animating is where i am now.
The python script to for audio manipulation didnt save on my file, so when i got home, it wasn;t working. Next class i will try to set it up.
I am also not seeing the .mov files in my view background image section in blender. sort of a random error.
I'm making a match moving video. It will be about my headphones and the glorious musical sounds that come out of them.
Here are some renders...
Where the model of my headphones stands right now. I need a small, tiny amount more work on the texture, and a small amount more on the model side. I'm 95% done with them.
I usually put a color map on my Unwrapped UV's to figure out where to place things
Where frame render of the head phones
The color map The actual UV script
here is what the head phones look like really. I'm getting very close. Some stupid blender errors are the only thing keeping me away. I'll shoot the video tomorrow around 1pm, should be interesting.
A short animation attempting to achieve three things.
1. Use slow in and slow out moving techniques.
Basically, adding more frames at the beginning and end of the motion, and having fewer frames in the middle. This gives the movement a more realistic look.
2. Have secondary movement.
This is basically having things move, in addition to the main action. For this animation, the balls keep rolling, even after they are no longer the focus of the shot.
3. Use HDR lighting.
This is all done using light probes. A very easy technique.
I have to say the HDR lighting is the only thing i feel very accomplished with here
the animation techniques are based off of some disney animators 12 principles of animation. http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html