Monday, April 26, 2010

Sunday, April 25, 2010

progress

I'm currently animating my scenes, i have put all the video through icaris, and i just need to animate and composite.

I tried to upload the WAV i am using for the video, but you know blogger.

Im working as hard as i can on all my assignments, wish i could pause time, work on this, then write my J496 essay, then design my letterform poster, then put together a portfolio design.

Animating is where i am now.

The python script to for audio manipulation didnt save on my file, so when i got home, it wasn;t working. Next class i will try to set it up.

I am also not seeing the .mov files in my view background image section in blender. sort of a random error.

I am going to animate around that.

I will finish strong, i know it.

Friday, April 23, 2010

New Beats Post

My other picture seems dark, so I'm trying to lighten it up

In other project news:

I finally figure out icarus and ran most of my footage through it. Big thank you's to Russell and Braeden for showing me how to do it.

Im going to start animating today. We'll see how it goes

Wednesday, April 21, 2010

Hi-Def Render of The Beats

I am pretty proud of these...


I want to remove the reflectivity on the ear piece, as it is leather, and not actually shiny




In class 4/21/2010

CRUNCH TIME

Not enough hours in the day for all of this

Things i got done

Song Edited to a wav and right length.
Cube array/audio analysis mostly done
Headphone rounded out
Video shot
Video converted (mostly)

What i NEEED to do

Animate!
Edit vid to size
Icarus the footage
Compile in AE
Finishing touches in AE

MOVING FAST!

Tuesday, April 20, 2010

Progress on Proj 1

I'm making a match moving video. It will be about my headphones and the glorious musical sounds that come out of them.

Here are some renders...

Where the model of my headphones stands right now. I need a small, tiny amount more work on the texture, and a small amount more on the model side. I'm 95% done with them.
I usually put a color map on my Unwrapped UV's to figure out where to place things



Where frame render of the head phones

The color map
The actual UV script


here is what the head phones look like really. I'm getting very close. Some stupid blender errors are the only thing keeping me away. I'll shoot the video tomorrow around 1pm, should be interesting.

Thats enough of that, good night

Tuesday, April 13, 2010

just to keep in practice...

The ending to this video is BAD, but i am pretty happy with most of it.

Array 2 from Ryan Mowery on Vimeo.

Thursday, April 8, 2010

Wednesday, April 7, 2010

Slow out/Slow in and Secondary Movement

I also tried out a little hdr lighting

Slow out and Slow in & Secondary Movement from Ryan Mowery on Vimeo.



A short animation attempting to achieve three things.

1. Use slow in and slow out moving techniques.

Basically, adding more frames at the beginning and end of the motion, and having fewer frames in the middle. This gives the movement a more realistic look.

2. Have secondary movement.

This is basically having things move, in addition to the main action. For this animation, the balls keep rolling, even after they are no longer the focus of the shot.

3. Use HDR lighting.

This is all done using light probes. A very easy technique.

I have to say the HDR lighting is the only thing i feel very accomplished with here

the animation techniques are based off of some disney animators 12 principles of animation.
http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html

More animation/video work here

http://www.vimeo.com/rmowery

Monday, April 5, 2010

Array Animation

This one was fun, I will do much better next time

Array Test from Ryan Mowery on Vimeo.

Saturday, April 3, 2010

Great Open source License free audio source

http://www.archive.org/details/audio

This site has TONES of stuff. I was lost for hours in the sounds

Thursday, April 1, 2010

Object and Frame

Even though we are turning this in as Jpegs, here is a rendered version i did

Object and Frame from Ryan Mowery on Vimeo.