Showing posts with label Univeristy of Oregon. Show all posts
Showing posts with label Univeristy of Oregon. Show all posts

Thursday, January 14, 2010

Character modeling full force





Tutorials are saving my life at the moment, the body is going well, im having a little trouble with keeping the poly count low, but i think it will work out in the end.

For future use*

16:30

http://montagestudio.org/tutorials-page/modeling-tutorials-page/modeling-a-lowpoly-character/

Quick array work


Just to keep in practice

Tuesday, January 12, 2010

First step of character

Here is just the head, i don't know how i feel about it, the mouth will def need to change. i like how the glasses are going. I think its looking a little to ninja turtle-ish. That will change once the body is created...


Not having a computer at home is making this process take FOREVER

Monday, January 11, 2010

character design ideas

I have Narrowed my choices of my 3d characters down to 2...

This is an alien with no mouth, just a speaker in the center of his body. This would be kinda fun because i think conceptually this character is interesting. I would not need to render any clothing, all i would need is a skin texture. At the same time i dont know if this guy would be as fun to create as Fat kid. He has hands, which would be a challenge.

A pudgy obese kid, who wants to be a super hero. Here i would emphasis his big frame and his skinny legs. This character would be fun to draw in a lot of ways, the clothing would pose its own set of issues as well as having this character look

Here are some samples of what i am sort of going for and more can be found here

http://graphicalerts.com/23-awesome-and-inspirational-character-designs/


I have yet to seriously attempt a humaniod character in blender, so either choice will be a challenge.

Thursday, January 7, 2010

Meeting with small group for character design project



Quick basic idea for character. I don't think i'll be using it though

The rest of the class was making screw drivers, I thought I would make one again, just for fun.